Has anyone done any analysis on how a card's damage numbers (land/air/sea) grow as it levels up? It's definitely not linear.
I think it steadily increases the rate at which it gains damage.
For example, I was looking at some Phyllis numbers since people just got her this week. I plotted some damage numbers from levels 1-40 and noticed that for land, it went from 233.667 to 236; for air, it went from 161.6667 to 163 for sea, it went from 224 to 226.
I'm skeptical as to whether there is a consistent graph. For my land and sea numbers, the slope from level 26 to level 39 decreased from the previous slope. And for air it had a constant slope at all points between 13 and 40.