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 Attack Speed

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myad
Strenhelden
ElysianField
clocksprocket
aquCHAOS
Despoted
zoebeagle
kaieitenjitsu
Blargod
Wheatmidge
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clocksprocket
Commando Chicklet [EPIC]
clocksprocket


Join date : 2012-08-17
Posts : 1395

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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeTue Oct 16, 2012 1:47 pm

I would update, but I don't understand the information given. If the true attack depends on something like animation finishing, then those numbers don't really give us the full picture.

(I mean, someone explain to me what on earth is going on with those Es I quoted, or the huge variety in D-speeds.)
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Guest
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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeTue Oct 16, 2012 2:03 pm

Well, we do have the information on ATTACK DELAY, monster defenses and etc.

Except it's represented in Letter grade system... :/

But it's there. Why they chose so - have no clue...

Btw the Attack Delay is NOT actuall attack delay. While charles does have a 0.2 attack delay, he DOESN'T attack each 0.2s :/ there's a formula behind that as well... :/

(Hmm and seeing chinese wiki... seems that they decoded the game data......... Or it's not encoded there... *cough*)
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ElysianField
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ElysianField


Join date : 2012-09-23
Posts : 1919

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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeTue Oct 16, 2012 2:25 pm

gtmeteor wrote:
Well, we do have the information on ATTACK DELAY, monster defenses and etc.

Except it's represented in Letter grade system... :/

But it's there. Why they chose so - have no clue...

Btw the Attack Delay is NOT actuall attack delay. While charles does have a 0.2 attack delay, he DOESN'T attack each 0.2s :/ there's a formula behind that as well... :/

(Hmm and seeing chinese wiki... seems that they decoded the game data......... Or it's not encoded there... *cough*)

and what is that formula?
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Despoted
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Join date : 2012-09-28
Posts : 202

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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeTue Oct 16, 2012 3:29 pm

Well, this is frustrating. Basically there is very little information on the card for a player to determine how powerful a card is or compare it to another card. You can't go off the attack value they give you because the stats growth is different for each unit and attack type. Speed is also useless since the assigned letter and it's actual rate of attack differ wildly between unit types and grade. For all we know, the abilities probably vary wildly between units also. Without all the data that has been gathered, we are all just picking cards we think are good and hope it works out.
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Guest
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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeTue Oct 16, 2012 4:17 pm

Despoted wrote:
Well, this is frustrating. Basically there is very little information on the card for a player to determine how powerful a card is or compare it to another card. You can't go off the attack value they give you because the stats growth is different for each unit and attack type. Speed is also useless since the assigned letter and it's actual rate of attack differ wildly between unit types and grade. For all we know, the abilities probably vary wildly between units also. Without all the data that has been gathered, we are all just picking cards we think are good and hope it works out.
Abilities shouldn't vary. Only rank matters Smile

And I don't have a clue how the attack delays are calculated, all I know is those numbers...
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Strenhelden
Terror of the End [Rare]
Strenhelden


Join date : 2012-09-02
Posts : 163

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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeTue Oct 16, 2012 6:04 pm

Wow. The attack number thingy is huge. Now we know for sure that even in the same speed rank, there are differences in speed.

Numbers seem confusing, but the most likely explanation is that each attack type animation adds a certain amount of speed to the given number.

My guess would be melee < missile < magic. Which is why people complain about magic being slow. But this doesn't prevent us from comparing within the same attack type. The biggest beneficiary is magic, because before all the 6*s had D for speed I think. But now we know...
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Wheatmidge

Wheatmidge


Join date : 2012-10-01
Posts : 106

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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeTue Oct 16, 2012 8:46 pm

Strenhelden wrote:
Wow. The attack number thingy is huge. Now we know for sure that even in the same speed rank, there are differences in speed.

Numbers seem confusing, but the most likely explanation is that each attack type animation adds a certain amount of speed to the given number.

My guess would be melee < missile < magic. Which is why people complain about magic being slow. But this doesn't prevent us from comparing within the same attack type. The biggest beneficiary is magic, because before all the 6*s had D for speed I think. But now we know...

I don't think you are right with the melee < missile < magic thing. Look at my first post again. If anything, most melee should actually have a longer animation because speed c ranged units are faster than speed c melee units.
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myad
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Join date : 2012-10-01
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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeTue Oct 16, 2012 8:57 pm

actually, i have been meaning to ask about the speed rating as well...

does the rating mean time for the next attack -- like it takes 5 seconds for the next attack to start...

what about how fast it takes to hit? it might take 5 seconds for the next attack... but it takes perhaps 1 second to hit the monster?

i used Helmut and sometimes, it's painful to see how slow his 'rocket' flies... by the time i see the animated rocket hit and explode, sometimes the monster is no longer there... or worse... moved away from the spot...
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GAKUBUN




Join date : 2012-10-11
Posts : 19

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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeWed Oct 17, 2012 9:38 am

"Attack delay" statistics for some 5*,6* from Chinese website

Camille B 0.45
Thrain B 0.45
Ignat B 0.5
Sheryl C 0.45
Rose C 0.5
Gerhard C 0.6
Sofia C 0.6
Victoria C 0.6
Bernhard C 0.75
Sonia C 0.8
Caecillia D 0.4
Laura D 0.5
Edgar D 0.55
Erhard D 0.55
Sarah D 0.55
Elena D 0.6
Plautia D 0.6
Adolph D 0.65
Vivianne D 0.65
Lucrezia D 0.7
Joachim D 0.8
HeidemarieE 0.7
Reinhard B 0.4
Minerva C 0.4
Agrippina C 0.6
Ellen C 0.6
Ninetail D 0.5
Succubus D 0.55
Gloria(P) D 0.6
Beatrix D 0.65
Dorothea D 0.65
Faith D 0.65
Petra D 0.65
Cornelia D 0.7
Anastasia D 0.75
Abel D 0.8
Georgios D 0.85
Vlad D 1
Alexander E 0.75
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Wheatmidge

Wheatmidge


Join date : 2012-10-01
Posts : 106

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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeWed Oct 17, 2012 9:59 am

Go Caecillia!
She is tied at .4 for the shortest attack delay.

But we have no stats on the animation time for each unit. Do we?

Wait a minute, what happened to Charles? and is he the only 5 or 6 * that has faster than a B?
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Blargod
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Blargod


Join date : 2012-09-29
Posts : 592

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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeWed Oct 17, 2012 10:19 am

Wheatmidge wrote:
Strenhelden wrote:
Wow. The attack number thingy is huge. Now we know for sure that even in the same speed rank, there are differences in speed.

Numbers seem confusing, but the most likely explanation is that each attack type animation adds a certain amount of speed to the given number.

My guess would be melee < missile < magic. Which is why people complain about magic being slow. But this doesn't prevent us from comparing within the same attack type. The biggest beneficiary is magic, because before all the 6*s had D for speed I think. But now we know...

I don't think you are right with the melee < missile < magic thing. Look at my first post again. If anything, most melee should actually have a longer animation because speed c ranged units are faster than speed c melee units.

I think it's the fact that melee rarely miss their targets, while the flight time for magic is the longest. No doubt though, melee tend to have the longest delay.

I doubt we will ever solve the problem in trying to calculate the actual attack speed of units even with these numbers.
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Despoted
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Join date : 2012-09-28
Posts : 202

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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeWed Oct 17, 2012 12:34 pm

It looks like it's going to take brute force to get at each unit's true speed. The easiest way would be to film a Black Dragon fight and then counting the number of attacks each unit makes before the dragon kills you. You can then easily calculate an attack rate per minute. Hmmm, if only there was someone with lots of Flame Tickets and a 99% completed album...gtmeteor, I think I just signed you up for this.
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ElysianField
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ElysianField


Join date : 2012-09-23
Posts : 1919

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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeWed Oct 17, 2012 12:57 pm

where would oktavia be in this list?
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Wheatmidge

Wheatmidge


Join date : 2012-10-01
Posts : 106

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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeWed Oct 17, 2012 1:43 pm

ElysianField wrote:
where would oktavia be in this list?

If you are curious I think your best bet would be to try it out and let us know.
I for one don't have access to any 6* units.

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ElysianField
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ElysianField


Join date : 2012-09-23
Posts : 1919

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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeWed Oct 17, 2012 2:22 pm

Wheatmidge wrote:
ElysianField wrote:
where would oktavia be in this list?

If you are curious I think your best bet would be to try it out and let us know.
I for one don't have access to any 6* units.


try it out how?
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ElysianField
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ElysianField


Join date : 2012-09-23
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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeWed Oct 17, 2012 3:35 pm

oktavia attacks 17 times when deployed first in the black dragon before he attacks.
(16 and missle in the air (no hit yet))
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BkWiz
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Join date : 2012-09-24
Posts : 954

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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeThu Oct 18, 2012 11:27 am

.


Last edited by BkWiz on Sun Oct 28, 2012 12:02 pm; edited 1 time in total
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Wheatmidge

Wheatmidge


Join date : 2012-10-01
Posts : 106

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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeThu Oct 18, 2012 11:08 pm

I was experimenting a little more about the attack delay of different units, and range is not a factor at all. The distance between a unit and a monster does not affect the time it takes for a projectile to hit.
If the monster is closer to the unit the projectile moves slower while if the monster is further from the unit the projectile moves faster, but in both cases the projectile hits at the same time.
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BkWiz
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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeSat Oct 27, 2012 7:17 pm

.
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myad
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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeMon Nov 05, 2012 1:28 am

now here's something interesting...

sogno...

speed = D... but i believe the D speed indicates the total damage. she starts hitting like almost instantly and i think it's like 10 times to complete the total damage...

so, is this D a good D? coz the SLOW effect starts to kick in on the first hit...
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cmud2007
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cmud2007


Join date : 2012-10-22
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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeSat Nov 10, 2012 11:31 am

I found out that h helmut seems to have same attack frequency as sheryl...
This just doesn't make sense. Can someone help me do the test?
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Despoted
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Join date : 2012-09-28
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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeSat Nov 10, 2012 5:08 pm

I just tested Sheryl and Halloween Helmut and found that Helmut actually has a slightly higher attack frequency than Sheryl. Hmmm...maybe there's a case for using Helmut after all. I also recently observed that Monica has the same attack frequency as Achillea, a B speed. There just seem to be no fault with her.
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Wheatmidge

Wheatmidge


Join date : 2012-10-01
Posts : 106

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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeWed Nov 14, 2012 1:03 pm

I updated my first post a little, I still need to place more people on the list but I added quite a few 5*.
I have pretty much decided worrying about 4*s is a lost cause. None of my allies have 4* leaders anymore so It would be almost impossible to compare them.

As far as Sogno is concerned her attack animation makes her attack ridiculously slow. She is actually slower than Hildegarde which is quite sad. The one benefit that repeated hitters have is that they can change targets mid attack if their first target dies.
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Blargod
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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeFri Nov 16, 2012 12:53 pm

Managed to find a few things about attack delay as from zoeb and clock's unit and monster encyclopedia.

It seems that attack delay does not directly affect DPS (e.g. if someone's attack delay is half of the other unit, it does not mean his/her attack would be doubled relative to the other unit).

Also, Melee to melee attack delay matches up. Comparing missile and magical attack speeds are more difficult since some have more varying animation to one another as Whitemidge found out.


Last edited by Blargod on Fri Nov 16, 2012 11:52 pm; edited 1 time in total
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Wheatmidge

Wheatmidge


Join date : 2012-10-01
Posts : 106

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PostSubject: Re: Attack Speed   Attack Speed - Page 2 I_icon_minitimeFri Nov 16, 2012 1:40 pm

Is there a list of attack delays anywhere? I know they are on the Chinese cards but I don't know if there is a convenient place to find them.
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