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 5*s too weak?

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chaosbladeuk
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Grumpy
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Join date : 2013-08-01
Posts : 158

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PostSubject: 5*s too weak?   5*s too weak? I_icon_minitimeFri Sep 06, 2013 1:13 am

Anyone feel that the stats of 5*s are too weak?

For example, if you mlb a 4*, their stats aren't too far from a 5* maxed. Cards like Xiahou Dun at lvl 100 is actually better than a large portion of 5*s, if not most.

But 5* to 6* jump is extremely large. A typical 6* is more than 2x better than a 5*. Even if the highest stat 5* Heidemarie were to be bumped up to C speed from E, it would still pale in comparison any 6* (less Alexander... cuz he's wtf).

The average total attack pts for a 6* is above 200k. But average total attack pts for 5* doesn't even reach 100k.

Being a noob in guild arena made me realize this even more. A full group of 5*s, some 120, some 100 can't beat 2x 6*s defending--rather, they get pulverized. A 6* would have double the attack and double the health, effectively being 4x better.

But this same disparity doesn't seem to exist between 4* and 5* or between 6* and 7*.

Stats I'm making up as I feel, but I feel like 7* is ~40% better than 6*. 6* is ~110% better than 5*. A 5* is ~30% better than 4* at same levels.

Why the hate for 5*s?
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chaosbladeuk
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chaosbladeuk


Join date : 2012-09-22
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PostSubject: Re: 5*s too weak?   5*s too weak? I_icon_minitimeFri Sep 06, 2013 8:00 am

Xiaohun dun is very strong for a 4* so you can't really use him for comparison. Like if you compare Monica to all other 6*, her stats are incredibly high compared to them. The jump from 5* - 6* is very noticeable.

The point is, higher ranked cards will obviously be stronger than ones below it. In Guild battles where each unit has their own individual health, there is no way a group of 5* can overwhelm them.

It's how the system works I'm afraid.

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PuYang
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PostSubject: Re: 5*s too weak?   5*s too weak? I_icon_minitimeFri Sep 06, 2013 1:47 pm

WWU is a fricken strong 5* unit. She does 90k damage in Colo (Typical 6* does around ~120k)

For BA2, I put WWU in front as my tank, and beat many players who had 2-3 6* units (Nothing super fancy though). WWU tanked dat like a boss lol
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bluerexx
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Join date : 2013-07-23
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PostSubject: Re: 5*s too weak?   5*s too weak? I_icon_minitimeFri Sep 06, 2013 2:25 pm

Yes, your typical 5* is going to be out ranked by a decent 6* very easily.

That is why I decided to completely skip the 5* phase when I started and went from a 4* to a 6* by grind...grind....and grind.

But that's just how the game works. As of right now, the 7* doesn't have an overwhelming advantage over the 6* like how 6* compares to the 5* are.
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jmoon10
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PostSubject: Re: 5*s too weak?   5*s too weak? I_icon_minitimeFri Sep 06, 2013 3:56 pm

Yes, way too weak. Once you get some 6* cards, I feel like 99% of all 5* cards are worthless unless you are collecting to album or for art.
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Grumpy
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PostSubject: Re: 5*s too weak?   5*s too weak? I_icon_minitimeFri Sep 06, 2013 3:59 pm

chaosbladeuk wrote:
Xiaohun dun is very strong for a 4* so you can't really use him for comparison. Like if you compare Monica to all other 6*, her stats are incredibly high compared to them. The jump from 5* - 6* is very noticeable.

The point is, higher ranked cards will obviously be stronger than ones below it. In Guild battles where each unit has their own individual health, there is no way a group of 5* can overwhelm them.

It's how the system works I'm afraid.

i get thar 6*s better than 5* as part of game mech. but the point was thar the amount of betterness of 6* to 5* is too great. even other than xiao, there are several cards that can compete fairly with a 5*.
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NeonC




Join date : 2013-06-29
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PostSubject: Re: 5*s too weak?   5*s too weak? I_icon_minitimeFri Sep 06, 2013 11:07 pm

5 stars are pretty useless, just get a few to hold you down then grind for 6's. Even trading 5 stars now is pretty pointless, it's basically everyone trying to sell 5 and less to get 6's.
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