| A quick guide to unit rank (First attempt) | |
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+7karmacappa Esofonic KuroStar pknott Happiemealz Schdawn Timed 11 posters |
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Timed ☆☆☆☆☆☆
Join date : 2013-02-26 Posts : 1031
| Subject: A quick guide to unit rank (First attempt) Sat Mar 30, 2013 6:30 am | |
| Since i have seen so many people ask for a card rank guide i though i would make one Now I rank units by the formula (Total Damage / Deployment Cost) X (1 + 0.4 X Speed) where E = 1 and S = 5 I get the 0.4 from the the fact Reinhard does 80% of Vlads ground damage over the same time NOTE THIS IS NOT A PRICE GUIDEALSO IT DOES NOT TAKE INTO ACCOUNT UNIT ABILITIES OR RANGE so this highly under rates Area Attack and High Range 6* S Rank (19000+) Charles, Nina, Isis, Nanaca A Rank (17000 - 19000) Aksana, Ludmila, Fenrir, Valafar, Rain, Chandelle, Grey B Rank (15000 - 17000) Isabel, Eluit, Dana, Manfred, Anastasia, Dana(Reprint), Ellan, Cecilia, Vampiress, Lu Bu, Cuniculus, Alvida C Rank (13000 - 15000) Eurydike, Ridill, Minotaur, Diana, Dolce, Armure, Paris, Aragon(Reprint), Beatrix, Rurijisa, Delfina, Gideon, Hippolyte, Oktavia, Aragon, Gloria(Princess), Arcadia, Bajardo, Georgios, VDay Diana, Sagrado, Marybell, D Rank (11000 - 13000) X'mas Reamy, Magnus, Agrippina, Ombre, Evurifu, Melodia, Saki, Monica, Dorothea, Reve, Abel, Loki, Belethi, Matahari E Rank (9000 - 11000) Harthi, Adamas, X'mas Fancios, Francois, Debbie, Minerva, Alsiel, Marjoram, Ethelred, Juana, Medicis, Petra, Lys, Nine Tailed Fox, Chiara, Vine, Verlegen, Mitra, Zhao Yun, Reinhard, Vlad, Seth, Claudette, Monica(Halloween), Succubus, Tania, Tina F Rank(0 - 9000) Solar, Nunnally, Faith, Rouge, Cornelia, Alexander Raw Data - Spoiler:
Charles = 34875 Nina = 25185 Isis = 19695 Nanaca = 19406 Aksana = 18987 Ludmila = 18811 Fenrir = 18378 Valafar = 182424 Rain = 17918 Chandelle = 17631 Grey = 17008 Isabel = 16936 Eluit = 16281 Dana = 16216 Manfred = 15753 Anastasia = 15708 Dana(Reprint) = 15547 Ellan = 15514 Cecilia = 15372 Vampiress = 15328 Lu Bu = 15307 Cuniculus = 15071 Alvida = 15061 Eurydike = 14914 Ridill = 14833 Minotaur = 14787 Diana = 14685 Dolce = 14633 Armure = 14576 Paris = 14572 Aragon(Reprint) = 14508 Beatrix = 14460 Rurijisa = 14347 Delfina = 14329 Gideon = 14310 Hippolyte = 14308 Oktavia = 14115 Aragon = 13762 Gloria(Princess) = 13641 Arcadia = 13522 Bajardo = 13503 Georgios = 13443 VDay Diana = 13319 Sagrado = 13149 Marybell = 13121 X'mas Reamy = 12810 Magnus = 12744 Agrippina = 12511 Ombre = 12477 Evurifu = 12454 Melodia = 12427 Saki = 12073 Monica = 11994 Dorothea = 11891 Reve = 11885 Abel = 11638 Loki = 11590 Belethi = 11530 Matahari = 11505 Harthi = 10983 Adamas = 10977 X'mas Fancios = 10975 Francois = 10974 Debbie = 10974 Minerva = 10912 Alsiel = 10827 Marjoram = 10822 Ethelred = 10824 Juana = 10820 Medicis = 10718 Petra = 10563 Lys = 10554 Nine Tailed Fox = 10515 Chiara = 10429 Vine = 10373 Verlegen = 10370 Mitra = 10364 Zhao Yun = 10291 Reinhard = 10207 Vlad = 10096 Seth = 10059 Claudette = 10055 Monica(Halloween) = 9915 Succubus = 9906 Tania = 9540 Tina = 9174 Solar = 8836 Nunnally = 8682 Faith = 8428 Rouge = 8214 Cornelia = 7876 Alexander = 6225
Last edited by Timed on Sun Mar 31, 2013 3:45 pm; edited 4 times in total | |
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Timed ☆☆☆☆☆☆
Join date : 2013-02-26 Posts : 1031
| Subject: Re: A quick guide to unit rank (First attempt) Sat Mar 30, 2013 6:30 am | |
| 5* Raw Data(might be a few mistakes as I did it all on a calculator) - Spoiler:
Heidemarie = 16880 Sofia = 13272 Rose = 13234 Sarah = 12138 Serafina = 11364 Roll = 11358 Barbara = 11352 Edwin = 10677 Thrain = 10486 Felicita = 10462 Kyo = 10329 Adolph = 10314 Laura = 9436 Merufa = 9124 Aleister = 9114 Noah = 8983 Tullia = 8971 Stefan = 8864 Rem = 8855 Kreuz = 8734 Sitri = 8526 Ignat = 8485 Prister = 8426 Noir = 8379 Oliver = 8377 Alraune = 8330 Trish = 8188 Sheryl = 8186 Perla = 8182 Leir = 8154 Nail = 8091 Eleanor = 8017 Gilberta = 7994 Isaac = 7972 Zande = 7969 Catherine = 7903 Elizabeth = 7889 Bernhard = 7876 Winston = 7872 Lev = 7846 Sliepnir = 7789 Da Qiao = 7737 Hrwm = 7725 X'mas Lieselotte = 7694 Xiao Qiao = 7648 Sedna = 7634 Agastache = 7587 Franziska = 7564 Rosier = 7452 Edgar = 7430 Penthesilea = 7426 Blende = 7425 Werewolf = 7371 Ficta = 7293 Ivy = 7257 Therese = 7200 Dr Reamy = 7056 Elena = 7042 Selene = 6944 Sola = 6944 Patrick = 6904 Arona = 6732 Rubi = 6716 Constance(Reprint) = 6603 Odette = 6580 Canis = 6511 Chocolate = 6510 Fiona = 6496 Patricia = 6459 Lana = 6442 Aquila = 6328 Camille = 6292 Magnificus = 6258 Aqua = 6254 Ovis = 6280 Istah = 6279 Poisonous Flower = 6205 Gremory = 6174 Praline = 6087 Amicus = 6076 Lily = 6048 Kiki = 6037 Orte = 6037 Sonia = 6012 Antiope = 5981 Siever = 5904 Verne = 5892 Arrebol = 5770 Constance = 5749 Theodore = 5731 Seymour = 5727 Dermond = 5720 Qilin = 5670 Seine = 5653 Mihiro = 5619 Meg = 5583 Hal = 5578 Zhou Yu = 5576 Erhard = 5521 Cyrus = 5457 Claude = 5449 Risvegli = 5432 Diane = 5429 Joachim = 5391 Lumiere = 5387 Tugba = 5308 Sogno = 5278 Victoria = 5217 Eisberg = 5178 Marguerite = 5115 Superbia = 5017 Julia = 4995 Ater = 4880 Plautia = 4870 Melissa = 4821 Vivianne = 4778 Esna = 4701 Deesse = 4699 Yuki = 4599 Emma = 4578 Boleyn = 4545 Norma = 4435 Lucrezia = 4193 Caecillia = 3953 Druji = 3871 Helmut(Halloween) = 3785 Gerhard = 3726 Holly = 3718 Hildegard = 3382
Last edited by Timed on Sat Mar 30, 2013 4:38 pm; edited 1 time in total | |
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Timed ☆☆☆☆☆☆
Join date : 2013-02-26 Posts : 1031
| Subject: Re: A quick guide to unit rank (First attempt) Sat Mar 30, 2013 6:31 am | |
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Schdawn ☆☆
Join date : 2013-02-18 Posts : 184
| Subject: Re: A quick guide to unit rank (First attempt) Sat Mar 30, 2013 6:55 am | |
| Something is seriously wrong with this chart when Aragon (both versions) are in C Rank. | |
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Timed ☆☆☆☆☆☆
Join date : 2013-02-26 Posts : 1031
| Subject: Re: A quick guide to unit rank (First attempt) Sat Mar 30, 2013 7:26 am | |
| - Schdawn wrote:
- Something is seriously wrong with this chart when Aragon (both versions) are in C Rank.
I worked out Aragon by 158800 / 30 * 2.6 = 13762 It's mainly her cost of 30 which puts her that low I would gladly change my formula if you can give a reason too (IE does her speed become S with speed daemon? )
Last edited by Timed on Sat Mar 30, 2013 7:33 am; edited 1 time in total | |
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Schdawn ☆☆
Join date : 2013-02-18 Posts : 184
| Subject: Re: A quick guide to unit rank (First attempt) Sat Mar 30, 2013 7:31 am | |
| - Timed wrote:
- Schdawn wrote:
- Something is seriously wrong with this chart when Aragon (both versions) are in C Rank.
I worked out Aragon by
158800 / 30 * 2.6 = 13762
It's mainly her cost of 30 which puts her that low
I would gladly change my formula if you can give a reason too There are events that utilize cost, such as Arena Battle where units with high cost have high HP, which Aragon and her 900k HP is an absolute beast. Unit rank should be determined case by case, not by a one-fit-all formula | |
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Timed ☆☆☆☆☆☆
Join date : 2013-02-26 Posts : 1031
| Subject: Re: A quick guide to unit rank (First attempt) Sat Mar 30, 2013 7:49 am | |
| - Schdawn wrote:
- Timed wrote:
- Schdawn wrote:
- Something is seriously wrong with this chart when Aragon (both versions) are in C Rank.
I worked out Aragon by
158800 / 30 * 2.6 = 13762
It's mainly her cost of 30 which puts her that low
I would gladly change my formula if you can give a reason too There are events that utilize cost, such as Arena Battle where units with high cost have high HP, which Aragon and her 900k HP is an absolute beast.
Unit rank should be determined case by case, not by a one-fit-all formula yes she's a beast in battle arena but you would still only be able to use 4 of her. | |
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Happiemealz ☆☆☆
Join date : 2013-01-17 Posts : 340
| Subject: Re: A quick guide to unit rank (First attempt) Sat Mar 30, 2013 7:56 am | |
| Nonono. Can of worms. Cards are valued as highly as the individual feels it's worth.
Different units will excel in different events. Example being, Vlad will destroy in the all-melee BA. | |
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Schdawn ☆☆
Join date : 2013-02-18 Posts : 184
| Subject: Re: A quick guide to unit rank (First attempt) Sat Mar 30, 2013 7:57 am | |
| - Timed wrote:
- Schdawn wrote:
- There are events that utilize cost, such as Arena Battle where units with high cost have high HP,
which Aragon and her 900k HP is an absolute beast.
Unit rank should be determined case by case, not by a one-fit-all formula yes she's a beast in battle arena but you would still only be able to use 4 of her. No, you only need 1 Aragon and another 30 cost 6☆ unit plus any other 5 units, because nobody is going to be able to burn through 1.8 million HP within 50 turns. | |
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pknott ☆☆
Join date : 2013-03-08 Posts : 159
| Subject: Re: A quick guide to unit rank (First attempt) Sat Mar 30, 2013 9:28 am | |
| This is pretty much a waste of time. It's not a unit value list. It's a really bad arena list. A really really bad arena list. | |
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KuroStar ☆☆☆☆☆☆
Join date : 2012-09-24 Posts : 2817
| Subject: Re: A quick guide to unit rank (First attempt) Sat Mar 30, 2013 9:37 am | |
| its just based on formulas lol... | |
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Timed ☆☆☆☆☆☆
Join date : 2013-02-26 Posts : 1031
| Subject: Re: A quick guide to unit rank (First attempt) Sat Mar 30, 2013 10:07 am | |
| sigh I just finished the 5* list but it looks like no one wants it :/ | |
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Esofonic ☆☆☆☆☆☆
Join date : 2013-02-06 Posts : 1057
| Subject: Re: A quick guide to unit rank (First attempt) Sat Mar 30, 2013 10:43 am | |
| - Timed wrote:
- sigh I just finished the 5* list but it looks like no one wants it :/
well, try making it in more.. emm.. understanding way? I dont really understand the formula but I feel some of the data rather... inappropriate I think | |
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pknott ☆☆
Join date : 2013-03-08 Posts : 159
| Subject: Re: A quick guide to unit rank (First attempt) Sat Mar 30, 2013 11:03 am | |
| - Esofonic wrote:
- Timed wrote:
- sigh I just finished the 5* list but it looks like no one wants it :/
well, try making it in more.. emm.. understanding way?
I dont really understand the formula but I feel some of the data rather... inappropriate I think I don't think he can. He ignored skills, which is problematic. And I doubt he could create a numerical value for them. I didn't mean it was a waste of time for us. I meant he was wasting his time doing it. The numbers he has access to are not even all the numbers. Then there are factors beyond the numbers. | |
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karmacappa ☆☆
Join date : 2013-02-19 Posts : 184
| Subject: Re: A quick guide to unit rank (First attempt) Sat Mar 30, 2013 11:13 am | |
| What is the goal of this list? Keep in mind that battle arena, arena, bosses, and quests have very different priorities and valuations. One of the big reasons why tier lists fall apart is because they don't account for these differences. Which of these modes is your formula designed to illuminate? How can you improve the accuracy for a specific set of circumstances? | |
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Esofonic ☆☆☆☆☆☆
Join date : 2013-02-06 Posts : 1057
| Subject: Re: A quick guide to unit rank (First attempt) Sat Mar 30, 2013 11:14 am | |
| - pknott wrote:
- Esofonic wrote:
- Timed wrote:
- sigh I just finished the 5* list but it looks like no one wants it :/
well, try making it in more.. emm.. understanding way?
I dont really understand the formula but I feel some of the data rather... inappropriate I think I don't think he can. He ignored skills, which is problematic. And I doubt he could create a numerical value for them.
I didn't mean it was a waste of time for us. I meant he was wasting his time doing it. The numbers he has access to are not even all the numbers. Then there are factors beyond the numbers. I recall someone ever tried to make similar ranking thread way before but ended up umm.. not so good.. Each person preference will always become main factor why creating such kind of thread is difficult to begin with.. But still.. if someone can make quite a ranking thread with a well-thought formula, it would be wonderful.. (definitely not me though) | |
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pknott ☆☆
Join date : 2013-03-08 Posts : 159
| Subject: Re: A quick guide to unit rank (First attempt) Sat Mar 30, 2013 11:23 am | |
| - Esofonic wrote:
- pknott wrote:
- Esofonic wrote:
- Timed wrote:
- sigh I just finished the 5* list but it looks like no one wants it :/
well, try making it in more.. emm.. understanding way?
I dont really understand the formula but I feel some of the data rather... inappropriate I think I don't think he can. He ignored skills, which is problematic. And I doubt he could create a numerical value for them.
I didn't mean it was a waste of time for us. I meant he was wasting his time doing it. The numbers he has access to are not even all the numbers. Then there are factors beyond the numbers. I recall someone ever tried to make similar ranking thread way before but ended up umm.. not so good..
Each person preference will always become main factor why creating such kind of thread is difficult to begin with..
But still.. if someone can make quite a ranking thread with a well-thought formula, it would be wonderful.. (definitely not me though) There is no formula. There will never be a formula. Knockback and slow vary in effectiveness based on who it affects, not the unit that has the skill. The amount of each poison hit is determined by the unit who has the skill, but the number of ticks varies according to the other teams speed(or the affected unit in BA). You cannot quantify these things, because they're not even going to be the same fight to fight against the same team due to random procs. And it's an arena ranking. DC is irrelevant in other event types. | |
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Stubub ☆☆☆
Join date : 2013-03-02 Posts : 341
| Subject: Re: A quick guide to unit rank (First attempt) Sat Mar 30, 2013 2:53 pm | |
| I'd be interested to see the 5* list... | |
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Timed ☆☆☆☆☆☆
Join date : 2013-02-26 Posts : 1031
| Subject: Re: A quick guide to unit rank (First attempt) Sat Mar 30, 2013 4:13 pm | |
| What I am trying to do with this list is give a brief overview of the return on cost used on a unit to the damage it deals out, now I know there are 3 different types of damage and also value changes depending on the current event and situation.
however I realize this list is almost useless due to in most events and quests the amount of deploy cost they give us is way to big, thus there's almost no challenge in the biggest part of this game.
I mean the only place that's actually a proper challenge is attacking due to the limited deploy cost other then that there no real skill other then grinding or paying money. Think of it this way have you ever been on your toes waiting for your cost to regenerate enough so you can deploy the last unit and win the level?
It's like the core of this game(the quests) is just ... missing or to easy. This game would be 10X better if there was a hard mode where they half to third the deploy cost on each level or start your deploy at 0. | |
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Timed ☆☆☆☆☆☆
Join date : 2013-02-26 Posts : 1031
| Subject: Re: A quick guide to unit rank (First attempt) Sat Mar 30, 2013 4:24 pm | |
| - Esofonic wrote:
- pknott wrote:
- Esofonic wrote:
- Timed wrote:
- sigh I just finished the 5* list but it looks like no one wants it :/
well, try making it in more.. emm.. understanding way?
I dont really understand the formula but I feel some of the data rather... inappropriate I think I don't think he can. He ignored skills, which is problematic. And I doubt he could create a numerical value for them.
I didn't mean it was a waste of time for us. I meant he was wasting his time doing it. The numbers he has access to are not even all the numbers. Then there are factors beyond the numbers. I recall someone ever tried to make similar ranking thread way before but ended up umm.. not so good..
Each person preference will always become main factor why creating such kind of thread is difficult to begin with..
But still.. if someone can make quite a ranking thread with a well-thought formula, it would be wonderful.. (definitely not me though) Too me the biggest problem with ranking units will ALWAYS BE someone will complain that their favorite unit is ranked badly or not high enough. There's simply no way around this, someone will always come last :/ | |
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pknott ☆☆
Join date : 2013-03-08 Posts : 159
| Subject: Re: A quick guide to unit rank (First attempt) Sat Mar 30, 2013 4:40 pm | |
| - Timed wrote:
Too me the biggest problem with ranking units will ALWAYS BE someone will complain that their favorite unit is ranked badly or not high enough. There's simply no way around this, someone will always come last :/ The biggest problem is you cannot even make an iffy list without access to more data and processes than we have. Your rankings were arena as I said(DC means nothing outside of arena, either normal or battle), and they would have put things like Emperor Arcadia/Derufina/Akusana lower than Charles(because DC means little on the individual card. It is dependent on the other cards in the team). Even outside of arena, those three cards whip Charles up and down the street, buck naked. | |
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Timed ☆☆☆☆☆☆
Join date : 2013-02-26 Posts : 1031
| Subject: Re: A quick guide to unit rank (First attempt) Sat Mar 30, 2013 4:47 pm | |
| I got the idea to use cost for this list because in the Japanese wiki all the card have a コストパフォーマンス or cost performance at the end which is basically (Total damage / deploy cost) | |
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Schdawn ☆☆
Join date : 2013-02-18 Posts : 184
| Subject: Re: A quick guide to unit rank (First attempt) Sat Mar 30, 2013 6:23 pm | |
| - Timed wrote:
- I got the idea to use cost for this list because in the Japanese wiki all the card have a コストパフォーマンス or cost performance at the end which is basically (Total damage / deploy cost)
To my knowledge, Cost Performance column was put there because of Arena... | |
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SnowTempest ☆☆☆
Join date : 2013-02-12 Posts : 335
| Subject: Re: A quick guide to unit rank (First attempt) Sat Mar 30, 2013 9:22 pm | |
| I dont like this guide much. Every unit has their own uses and ignoring their skill altogether just doesn't work. Even if units have high deploy costs doesn't mean they're bad.
I know for instance that Isis is bad in arena, way too slow to be effective, she just gets knocked to no where just because of her speed. Poison was casted when it was the start of my turn, which made her poison completely ineffective.
Skills are just too important to ignore. Only event that doesn't have skills involved is boss fights in training events and such. But still in that case, it's DPS thats important not Damage/Deploy Cost.
Honestly though, i cant really find a use for this guide >.<. | |
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Timed ☆☆☆☆☆☆
Join date : 2013-02-26 Posts : 1031
| Subject: Re: A quick guide to unit rank (First attempt) Sun Mar 31, 2013 1:41 am | |
| I know of 1 more way to rank unit's but it'll take me a lot longer to make. also i still won't be able to factor in skills. :/
Due to there are about 90 6* , 130 5* and 180 4* this will take a while | |
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