Guide: Getting Started in Fantasica (without spending money)Hello and welcome! This guide will hopefully get you started in Fantasica with more fun and less pain than stumbling along by yourself. Let's get started.
What is Fantasica?In Fantasica you are building an army of cards to compete in events and collect even better cards.
You're going to do that through the following core activities:
Collect Units and Monsters
- By trading with other players
- By spending Brave points
- By completing training
- By buying packs with real money ($)
Level up Units and Monsters
- By completing quests
- By consuming weaker units/monsters
- By completing events
Make money (Luna)
- By completing quests
- By completing training
- By selling weak cards
- By selling cards to other players
Week 1: So you've started the game, stumbled around with some of the basics and you found your way to the forum.
Good choice! Finding out how to play means you're interested in being -good- at the game.
Week 1 Objective: Get a 3 Card Checklist:
[] Quest the best Quest you can complete successfully
[] Spend all your Training Points on the best training mission available
[] Accept all requests, Brave all your Allies
[] Sell all your 1
cards for Luna.
[] Log in for the Daily Bonus
---- Goal ---- In Fantasica, you are always going to want to aspire to cards that are better than what you have. You start with 2
cards, so we're going to try to get you a 3
or 4
card as soon as possible. These cards are orders of magnitude better, and can rise to higher levels than your more common cards.
Getting better cards at every level starts with making the best cards you have even better. With that in mind, we start with questing.
---- Questing ---- You start a new collection with the following cards.
2
Orlando (melee)
2
Alicia (ranged)
2
Adelaide (magic)
These are GOOD CARDS. It's easy to get overwhelmed but what's important to remember is that every card has value. Late in your collection you'll be looking at these three like they're food for your bigger cards, but if you're not looking to buy in just yet you shouldn't be disappointed with these three. They're not lemons. You're not handicapped.
On Day 1 without buying, here's how you should be looking at the rarity scale
1
: Sell for Luna.
2
: Good cards. Totally capable.
3
: Awesome cards.
4
and up: Impossibly good cards.
Orlando, Alicia and Adelaide seem pretty weak. Starting out it takes them two hits to kill the creeps in the first few quests. But that's because they're not leveled up yet. Here's a simple idea that will make you feel better about the game almost instantly:
You're not supposed to be able to breeze through the Quests without help. Once you have some allies, especially if they have some high level or high rarity cards, you'll be eating quests for breakfast. Always deploy as many allies as you can in every quest. This earns them and you Ally points. These are important later.
If you don't have a team full of allies with huge powerful cards yet, you're going to want to /REPEAT QUESTS/. Each time you do a quest all of the units you field gain experience. Experience makes them stronger.
Pick one of your 2
cards and use that one consistently. If you can beat a quest with only that card and allies, your one card will earn more experience than it would if you were sending out multiple cards. Ally cards don't detract from your experience, so use all of them! (In fact, stages give you more experience if you use the maximum amount of allies available.)
The higher you level your card, the more powerful it will be.
At level 1, your Orlando has 600 power. He hits like a girl.
At level 40, your Orlando will have 15,305 power. That's some serious damage.
So while you're playing, you'll want to be keeping your Quest cooldown rolling. Every 5 minutes, pick a Quest you can complete and send your units at it to gain them experience. They'll get stronger, and you'll be able to do better Quests.
This is a lot of work, but that's the game. Doing Quests will always be your cheapest and most efficient way of increasing the level of your cards.
The other way to get experience onto a card is to consume other cards using the Enhance menu. THIS IS A WASTE AT THIS LEVEL. We'll talk more about that after...
---- Training ---- Your next resource to spend to improve are your Training Points. These regenerate every 20 minutes or so and you want to spend them as often as you can.
Choose your highest level training until you get to 6-3 and then repeat that one. This is how the experienced players grind for Luna and Luna is what you need right now. 6-3 will provide you with a lot of Luna and a variety of 1
cards.
Every time you spend down your 200 Training Points, you should go into the Sell menu and sell all the 1
cards you found. Not forever, but until we have a 3
or 4
card it's inefficient to use these cards for enhancement.
An alternative is to train at 10-4 when that becomes available. This takes more points, but has a higher 2
drop-rate. While you may want to keep 2
cards for enhancing later, you can also sell them for 5k per unit (or sometimes more!) to other players, which can help you get the luna you need for a new 3
really quick.
---- Allies, Ally Points and Brave Points ---- Okay, so getting help is our #1 priority after we've spent our Quest timer and our Training Points.
Open up your Ally menu.
The first thing you'll see if they are available is a list of other players who have requested to be your ally. Say yes to everyone. Early on, you want to get to 19/20 allies as quick as possible. If you don't get any invites right away don't be disappointed. This game is great and there are a lot of new players with Orlando/Alicia/Adelaide right now so you can get lost in the throng. Soon you will be super popular.
When you started a new account Fantasica sent a few other players ally invites on your behalf. Some of those players won't even play the game again, so at least once a day you should be opening up the Ally menu and hitting the "Search for Allies" button. Go down the list and send invites to everyone on the list in descending order by how many
s their leader has. If there aren't any 3
& 4
allies, invite 2
s anyway! More allies is good.
Every request you send or request you have from someone else fills a slot just like an actual accepted ally, so if you're not getting any responses it might be worth clearing out some of the pending requests using the cancel button.
For your first 7 days, you'll be able to take advantage of any ally's leader card in your quests at any time. After that week is over, this becomes more complicated. Suddenly you will only be able to use a card if that player has been online in the last hour. This makes it important to find allies who play around the same times of day that you do, so you might end up shuffling your allies around. You can un-ally people from their profile.
Every 30 minutes, you can send your allies Brave points. You get Brave points every time you send them, so you want to send them as often as you can. Once you've sent 200 points, you won't be able to send them any more until the next day. Don't worry about that, just send'm. Step down your allies list touching the "Send Brave" button and everyone will love you forever.
Spending Brave points is more fun. When you have Brave points in multiples of 200 touch the "Card Packs" button on the main menu.
The top option on the card packs screen is the free cards that you can get.
Once a day, you get one for free.
At any time, you can trade 200 Brave for another pull.
Cards from the Free/Brave pull are usually going to be 1
cards, which you'll sell for now. Sometimes you'll get 2
cards. Since you've been leveling your Orlando/Alicia/Adelaide, you probably won't get much out of these yet but you should save'm. There are a few that might be worth replacing your Leader with:
Enrique has Knockback.
Dominic has Poison.
Claudio has Attack Power Up for your women.
Jane has Knockback and is ranged: She's awesome.
Bjorn has Knockback and is ranged: He's also awesome, but not as awesome as Jane.
These skills make questing a lot easier and if you don't have a 3* yet they're totally worth using.
---- Daily Bonus ---- This is a freebie and you should be logging in every day at least once for it.
After 5 days, you'll get a Premium Ticket. This is a $3 value and is a free shot at a 3
or 4
card. There's a chance that you'll get a 2
which is disappointing but we're working toward a reliable 3
anyway so don't get discouraged.
If you DO get a 3
, start leveling that card right away and save your Luna to buy a 4
card! Congrats!
---- Buying a 3 card ---- After a week or so of play doing Training at 6-3 or 10-4 consistently, you should have a good chunk of Luna.
Log into the forum, go into the Trading section and make a post. Something like this:
New Player: Buying 3*
Hi, I'm looking for my first 3* or 4* card. I have <######> Luna and I'd like to buy a 3* card or a 4* card if you have one I can afford. Please PM me or shoot me a trade in-game, my ID is <########>. Thanks!
[[
Keep in mind at the time of writing this, 3* go for about 30-50k and 4*s for around 200k. However, times change, so beware!]]
You'll get a bunch of offers, because we're great.
Make sure you don't post more than one thread. You can always edit your original thread to post more trade requests.
Your 3
or 4
card will probably be level 1, but someone might send you one that's been leveled a bit. Bonus!
If it IS level 1, you can expect it to be weaker than your leveled up 2
. For example, if you've been working on your Orlando he might have a couple thousand ground attack by now, but a brand new Simon 3
comes in at 750. Level him up a bit though and he'll grow to over TWICE the power of Orlando.
That should get you started! A 3
card will mean better quests, more ally requests and much better performance in events. Keep up the same strategy and make some Luna to save up for a 4
card and you'll be well on your way!
Welcome to Fantasica and the Fantasica Forum and good luck!