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 Helmut's Camp?

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acrownofbutterflies

acrownofbutterflies


Join date : 2013-12-13
Posts : 5

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PostSubject: Helmut's Camp?   Helmut's Camp? I_icon_minitimeFri Dec 13, 2013 2:56 pm

I'm having the most horrible time with this thing. I'm currently trying to finish the Easy, Normal, and Hard quests, but it seems like they're impossible to do without spending a whole  bunch of ally points on enhancing things like unit knockback and whatnot. I've looked up multiple guides and have situated the units as they say, but none of them work.

This is unbelievably frustrating, lmfao. Is there anything else I can do?


Last edited by acrownofbutterflies on Fri Dec 13, 2013 2:59 pm; edited 1 time in total (Reason for editing : typo)
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Kanata67
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Join date : 2013-08-20
Posts : 181

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PostSubject: Re: Helmut's Camp?   Helmut's Camp? I_icon_minitimeFri Dec 13, 2013 3:02 pm

Sad to say but some of the skills need to be at least at 3rd level for u to have a chance. Good placement only goes so far:(
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acrownofbutterflies

acrownofbutterflies


Join date : 2013-12-13
Posts : 5

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PostSubject: Re: Helmut's Camp?   Helmut's Camp? I_icon_minitimeFri Dec 13, 2013 3:06 pm

Ah, okay. That's what I thought would be the case. That's a real bummer lol

Thanks anyway!
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Snorror




Join date : 2013-10-15
Posts : 21

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PostSubject: Re: Helmut's Camp?   Helmut's Camp? I_icon_minitimeFri Dec 13, 2013 6:44 pm

Werent those all about placement? I think he gives hints. I couldnt finish the quests when my units where placed wrong
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UkyoSonoda
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UkyoSonoda


Join date : 2013-09-20
Posts : 762

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PostSubject: Re: Helmut's Camp?   Helmut's Camp? I_icon_minitimeFri Dec 13, 2013 6:54 pm

Something else I seen mentioned is if whatever you're playing the game on actually runs the game slowly or lags it causes your units to attack slower however the enemies running the path wont be effected.
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Amasuro
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Amasuro


Join date : 2013-03-09
Posts : 487

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PostSubject: Re: Helmut's Camp?   Helmut's Camp? I_icon_minitimeFri Dec 13, 2013 10:55 pm

UkyoSonoda wrote:
Something else I seen mentioned is if whatever you're playing the game on actually runs the game slowly or lags it causes your units to attack slower however the enemies running the path wont be effected.
This is very true. When I ran Helmut's on my iPod, I had to get every unit skill up to level 7 AND retry each stage multiple times before I beat it. It was pretty brutal.

On my new phone, however, I just finished all three trials. First try, no unit skills leveled. The phone speed is a huge factor.
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acrownofbutterflies

acrownofbutterflies


Join date : 2013-12-13
Posts : 5

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PostSubject: Re: Helmut's Camp?   Helmut's Camp? I_icon_minitimeMon Dec 16, 2013 6:23 pm

It's ridiculous, lol. I have Master of Land(lvl8), Ruler of Air(lvl7), Parter of Sea(lvl7), Snake Eater(lvl4), Titan Fist(lvl3), and Weaver of Webs(lvl3), and I still can't finish the Easy one (haven't tried the others) worth shoot. There is no lag and I place them like the guide says. They need to tone it down or something lmfao
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UkyoSonoda
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UkyoSonoda


Join date : 2013-09-20
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PostSubject: Re: Helmut's Camp?   Helmut's Camp? I_icon_minitimeMon Dec 16, 2013 7:03 pm

Its not visible lag. It's a reduction of frame rate animation in the sprites. The monsters can animate walking slower however their actual movement is unaffected. However the frame rate reduction ends up slowing your unit's attacks due to the hit or projectile launch not happening until a specific frame in the animation.
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PostSubject: Re: Helmut's Camp?   Helmut's Camp? I_icon_minitime

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